static const uint8_t sprite_distortion_vs_essl[1244] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xe2, 0xdb, 0x98, 0x25, 0x02, 0x00, 0x0d, 0x75, // VSH........%...u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // .......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x99, 0x04, // rsed............
	0x00, 0x00, 0x70, 0x72, 0x65, 0x63, 0x69, 0x73, 0x69, 0x6f, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, // ..precision high
	0x70, 0x20, 0x69, 0x6e, 0x74, 0x3b, 0x0a, 0x70, 0x72, 0x65, 0x63, 0x69, 0x73, 0x69, 0x6f, 0x6e, // p int;.precision
	0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3b, 0x0a, 0x69, 0x6e, //  highp float;.in
	0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, //  highp vec4 a_co
	0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, // lor0;.in highp v
	0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x69, 0x6e, // ec4 a_normal;.in
	0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, //  highp vec3 a_po
	0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // sition;.in highp
	0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x3b, //  vec4 a_tangent;
	0x0a, 0x69, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x61, // .in highp vec2 a
	0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, // _texcoord0;.out 
	0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x43, 0x6f, 0x6c, // highp vec4 v_Col
	0x6f, 0x72, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // or;.out highp ve
	0x63, 0x34, 0x20, 0x76, 0x5f, 0x50, 0x6f, 0x73, 0x50, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x68, // c4 v_PosP;.out h
	0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, // ighp vec4 v_Proj
	0x42, 0x69, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x68, 0x69, // Binormal;.out hi
	0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x54, // ghp vec4 v_ProjT
	0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x68, 0x69, 0x67, 0x68, // angent;.out high
	0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x55, 0x56, 0x3b, 0x0a, 0x75, 0x6e, 0x69, // p vec2 v_UV;.uni
	0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, // form highp mat4 
	0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x75, // u_mCameraProj;.u
	0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, // niform highp vec
	0x34, 0x20, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x3b, // 4 u_mUVInversed;
	0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, // .void main ().{.
	0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x75, 0x76, 0x31, //   highp vec2 uv1
	0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, // _1;.  highp vec4
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, //  tmpvar_2;.  hig
	0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, // hp vec4 tmpvar_3
	0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x20, 0x3d, // ;.  tmpvar_3.w =
	0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, //  0.0;.  tmpvar_3
	0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, // .xyz = ((a_norma
	0x6c, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x2d, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x35, // l.xyz - vec3(0.5
	0x2c, 0x20, 0x30, 0x2e, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x32, // , 0.5, 0.5)) * 2
	0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, // .0);.  highp vec
	0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // 4 tmpvar_4;.  tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, // pvar_4.w = 0.0;.
	0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, //   tmpvar_4.xyz =
	0x20, 0x28, 0x28, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x2e, 0x78, 0x79, 0x7a, //  ((a_tangent.xyz
	0x20, 0x2d, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x35, //  - vec3(0.5, 0.5
	0x2c, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x32, 0x2e, 0x30, 0x29, 0x3b, 0x0a, // , 0.5)) * 2.0);.
	0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, //   highp vec4 tmp
	0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // var_5;.  tmpvar_
	0x35, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // 5.w = 0.0;.  tmp
	0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x74, 0x6d, // var_5.xyz = ((tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x79, 0x7a, 0x78, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, // pvar_3.yzx * tmp
	0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x7a, 0x78, 0x79, 0x29, 0x20, 0x2d, 0x20, 0x28, 0x74, 0x6d, // var_4.zxy) - (tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x7a, 0x78, 0x79, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, // pvar_3.zxy * tmp
	0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x79, 0x7a, 0x78, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, // var_4.yzx));.  h
	0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // ighp vec4 tmpvar
	0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x77, // _6;.  tmpvar_6.w
	0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, //  = 1.0;.  tmpvar
	0x5f, 0x36, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, // _6.xyz = a_posit
	0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, // ion;.  tmpvar_2 
	0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, // = (u_mCameraProj
	0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x29, 0x3b, 0x0a, 0x20, 0x20, //  * tmpvar_6);.  
	0x75, 0x76, 0x31, 0x5f, 0x31, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, // uv1_1.x = a_texc
	0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x3b, 0x0a, 0x20, 0x20, 0x75, 0x76, 0x31, 0x5f, 0x31, // oord0.x;.  uv1_1
	0x2e, 0x79, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, // .y = (u_mUVInver
	0x73, 0x65, 0x64, 0x2e, 0x78, 0x20, 0x2b, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, // sed.x + (u_mUVIn
	0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x2e, 0x79, 0x20, 0x2a, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, // versed.y * a_tex
	0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, // coord0.y));.  gl
	0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, // _Position = tmpv
	0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x55, 0x56, 0x20, 0x3d, 0x20, 0x75, // ar_2;.  v_UV = u
	0x76, 0x31, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x42, 0x69, // v1_1;.  v_ProjBi
	0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, // normal = (u_mCam
	0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, // eraProj * (tmpva
	0x72, 0x5f, 0x36, 0x20, 0x2b, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x29, 0x29, // r_6 + tmpvar_5))
	0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x54, 0x61, 0x6e, 0x67, 0x65, 0x6e, // ;.  v_ProjTangen
	0x74, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, // t = (u_mCameraPr
	0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x20, 0x2b, // oj * (tmpvar_6 +
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, //  tmpvar_4));.  v
	0x5f, 0x50, 0x6f, 0x73, 0x50, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, // _PosP = tmpvar_2
	0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x61, 0x5f, // ;.  v_Color = a_
	0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00,                         // color0;.}...
};
static const uint8_t sprite_distortion_vs_glsl[1092] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xe2, 0xdb, 0x98, 0x25, 0x02, 0x00, 0x0d, 0x75, // VSH........%...u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // .......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x04, // rsed............
	0x00, 0x00, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // ..in vec4 a_colo
	0x72, 0x30, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x6e, 0x6f, // r0;.in vec4 a_no
	0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, // rmal;.in vec3 a_
	0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, // position;.in vec
	0x34, 0x20, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x3b, 0x0a, 0x69, 0x6e, 0x20, // 4 a_tangent;.in 
	0x76, 0x65, 0x63, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // vec2 a_texcoord0
	0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x43, 0x6f, 0x6c, // ;.out vec4 v_Col
	0x6f, 0x72, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x50, // or;.out vec4 v_P
	0x6f, 0x73, 0x50, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, // osP;.out vec4 v_
	0x50, 0x72, 0x6f, 0x6a, 0x42, 0x69, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x6f, 0x75, // ProjBinormal;.ou
	0x74, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x54, 0x61, 0x6e, // t vec4 v_ProjTan
	0x67, 0x65, 0x6e, 0x74, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, // gent;.out vec2 v
	0x5f, 0x55, 0x56, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6d, 0x61, 0x74, // _UV;.uniform mat
	0x34, 0x20, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x3b, // 4 u_mCameraProj;
	0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, // .uniform vec4 u_
	0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x3b, 0x0a, 0x76, 0x6f, 0x69, // mUVInversed;.voi
	0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x76, 0x65, // d main ().{.  ve
	0x63, 0x32, 0x20, 0x75, 0x76, 0x31, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, // c2 uv1_1;.  vec4
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, //  tmpvar_2;.  vec
	0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // 4 tmpvar_3;.  tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, // pvar_3.w = 0.0;.
	0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, //   tmpvar_3.xyz =
	0x20, 0x28, 0x28, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x2e, 0x78, 0x79, 0x7a, 0x20, //  ((a_normal.xyz 
	0x2d, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x35, 0x2c, // - vec3(0.5, 0.5,
	0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x32, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, //  0.5)) * 2.0);. 
	0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, //  vec4 tmpvar_4;.
	0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x30, //   tmpvar_4.w = 0
	0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, // .0;.  tmpvar_4.x
	0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, // yz = ((a_tangent
	0x2e, 0x78, 0x79, 0x7a, 0x20, 0x2d, 0x20, 0x76, 0x65, 0x63, 0x33, 0x28, 0x30, 0x2e, 0x35, 0x2c, // .xyz - vec3(0.5,
	0x20, 0x30, 0x2e, 0x35, 0x2c, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x32, 0x2e, //  0.5, 0.5)) * 2.
	0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // 0);.  vec4 tmpva
	0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, // r_5;.  tmpvar_5.
	0x77, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // w = 0.0;.  tmpva
	0x72, 0x5f, 0x35, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, // r_5.xyz = ((tmpv
	0x61, 0x72, 0x5f, 0x33, 0x2e, 0x79, 0x7a, 0x78, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ar_3.yzx * tmpva
	0x72, 0x5f, 0x34, 0x2e, 0x7a, 0x78, 0x79, 0x29, 0x20, 0x2d, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, // r_4.zxy) - (tmpv
	0x61, 0x72, 0x5f, 0x33, 0x2e, 0x7a, 0x78, 0x79, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ar_3.zxy * tmpva
	0x72, 0x5f, 0x34, 0x2e, 0x79, 0x7a, 0x78, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, // r_4.yzx));.  vec
	0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // 4 tmpvar_6;.  tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, // pvar_6.w = 1.0;.
	0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, //   tmpvar_6.xyz =
	0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x74, //  a_position;.  t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x43, 0x61, // mpvar_2 = (u_mCa
	0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // meraProj * tmpva
	0x72, 0x5f, 0x36, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x75, 0x76, 0x31, 0x5f, 0x31, 0x2e, 0x78, 0x20, // r_6);.  uv1_1.x 
	0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x3b, // = a_texcoord0.x;
	0x0a, 0x20, 0x20, 0x75, 0x76, 0x31, 0x5f, 0x31, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, // .  uv1_1.y = (u_
	0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x2e, 0x78, 0x20, 0x2b, 0x20, // mUVInversed.x + 
	0x28, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x2e, 0x79, // (u_mUVInversed.y
	0x20, 0x2a, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x79, //  * a_texcoord0.y
	0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // ));.  gl_Positio
	0x6e, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, // n = tmpvar_2;.  
	0x76, 0x5f, 0x55, 0x56, 0x20, 0x3d, 0x20, 0x75, 0x76, 0x31, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, // v_UV = uv1_1;.  
	0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x42, 0x69, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x3d, // v_ProjBinormal =
	0x20, 0x28, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, //  (u_mCameraProj 
	0x2a, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x20, 0x2b, 0x20, 0x74, 0x6d, // * (tmpvar_6 + tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x50, 0x72, // pvar_5));.  v_Pr
	0x6f, 0x6a, 0x54, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, // ojTangent = (u_m
	0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x28, 0x74, 0x6d, // CameraProj * (tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x20, 0x2b, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // pvar_6 + tmpvar_
	0x34, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x50, 0x6f, 0x73, 0x50, 0x20, 0x3d, 0x20, // 4));.  v_PosP = 
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x43, 0x6f, // tmpvar_2;.  v_Co
	0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // lor = a_color0;.
	0x7d, 0x0a, 0x0a, 0x00,                                                                         // }...
};
static const uint8_t sprite_distortion_vs_spv[2718] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xe2, 0xdb, 0x98, 0x25, 0x02, 0x00, 0x0d, 0x75, // VSH........%...u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // .......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x01, 0x40, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4c, 0x0a, // rsed..@.......L.
	0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0b, 0x00, 0x08, 0x00, 0x0f, 0x02, // ....#...........
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // ................
	0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, // ......GLSL.std.4
	0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // 50..............
	0x00, 0x00, 0x0f, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
	0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc8, 0x00, // in..............
	0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0xcf, 0x00, 0x00, 0x00, 0xe3, 0x00, 0x00, 0x00, 0xe6, 0x00, // ................
	0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0xec, 0x00, 0x00, 0x00, 0xef, 0x00, 0x00, 0x00, 0xf3, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, // ................
	0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, // ......main......
	0x06, 0x00, 0x64, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, // ..d...UniformBlo
	0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, // ck........d.....
	0x00, 0x00, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x00, // ..u_mCameraProj.
	0x00, 0x00, 0x06, 0x00, 0x07, 0x00, 0x64, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x75, 0x5f, // ......d.......u_
	0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x00, 0x00, 0x00, 0x05, 0x00, // mUVInversed.....
	0x03, 0x00, 0x66, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xc1, 0x00, // ..f.............
	0x00, 0x00, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, // ..a_color0......
	0x05, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x00, 0x00, // ......a_normal..
	0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, // ..........a_posi
	0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xcb, 0x00, 0x00, 0x00, 0x61, 0x5f, // tion..........a_
	0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0xcf, 0x00, // tangent.........
	0x00, 0x00, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, // ..a_texcoord0...
	0x0a, 0x00, 0xe3, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, // ......@entryPoin
	0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, // tOutput.gl_Posit
	0x69, 0x6f, 0x6e, 0x00, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0xe6, 0x00, 0x00, 0x00, 0x40, 0x65, // ion...........@e
	0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, // ntryPointOutput.
	0x76, 0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0xe9, 0x00, // v_Color.........
	0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, // ..@entryPointOut
	0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x50, 0x6f, 0x73, 0x50, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, // put.v_PosP......
	0x0b, 0x00, 0xec, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, // ......@entryPoin
	0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x42, 0x69, // tOutput.v_ProjBi
	0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0xef, 0x00, // normal..........
	0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, // ..@entryPointOut
	0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x54, 0x61, 0x6e, 0x67, 0x65, 0x6e, // put.v_ProjTangen
	0x74, 0x00, 0x05, 0x00, 0x08, 0x00, 0xf3, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, // t.........@entry
	0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x55, 0x56, // PointOutput.v_UV
	0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x64, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x48, 0x00, // ..G...d.......H.
	0x04, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, // ..d...........H.
	0x05, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, // ..d.............
	0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, // ..H...d.......#.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x64, 0x00, 0x00, 0x00, 0x01, 0x00, // ......H...d.....
	0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x66, 0x00, // ..#...@...G...f.
	0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x66, 0x00, // ..!.......G...f.
	0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xc1, 0x00, // ..".......G.....
	0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xc4, 0x00, // ..........G.....
	0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xc8, 0x00, // ..........G.....
	0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xcb, 0x00, // ..........G.....
	0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xcf, 0x00, // ..........G.....
	0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xe3, 0x00, // ..........G.....
	0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xe6, 0x00, // ..........G.....
	0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xe9, 0x00, // ..........G.....
	0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xec, 0x00, // ..........G.....
	0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xef, 0x00, // ..........G.....
	0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0xf3, 0x00, // ..........G.....
	0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, // ................
	0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, // ..!.............
	0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x08, 0x00, // ...... .........
	0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0d, 0x00, // ................
	0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0e, 0x00, // ................
	0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, // ..........+.....
	0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x2e, 0x00, // ..).............
	0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, // .. .......+.....
	0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, // ..3......?+.....
	0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x2e, 0x00, // ..7......@+.....
	0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x56, 0x00, // ..U...........V.
	0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x56, 0x00, // .. .......+...V.
	0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x56, 0x00, // ..W.......+...V.
	0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, // ..Z.......+.....
	0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x18, 0x00, 0x04, 0x00, 0x63, 0x00, // ..`......?....c.
	0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, 0x00, 0x64, 0x00, // ..............d.
	0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x65, 0x00, // ..c....... ...e.
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x65, 0x00, // ......d...;...e.
	0x00, 0x00, 0x66, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x67, 0x00, // ..f....... ...g.
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2e, 0x00, // ......c...+.....
	0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x75, 0x00, // ..m....... ...u.
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xc0, 0x00, // .......... .....
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xc0, 0x00, // ..........;.....
	0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xc0, 0x00, // ..........;.....
	0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xc7, 0x00, // .......... .....
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xc7, 0x00, // ..........;.....
	0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xc0, 0x00, // ..........;.....
	0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xce, 0x00, // .......... .....
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xce, 0x00, // ..........;.....
	0x00, 0x00, 0xcf, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xe2, 0x00, // .......... .....
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xe2, 0x00, // ..........;.....
	0x00, 0x00, 0xe3, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xe2, 0x00, // ..........;.....
	0x00, 0x00, 0xe6, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xe2, 0x00, // ..........;.....
	0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xe2, 0x00, // ..........;.....
	0x00, 0x00, 0xec, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xe2, 0x00, // ..........;.....
	0x00, 0x00, 0xef, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0xf2, 0x00, // .......... .....
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0xf2, 0x00, // ..........;.....
	0x00, 0x00, 0xf3, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x08, 0x00, // ..........,.....
	0x00, 0x00, 0x0e, 0x02, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x33, 0x00, // ......3...3...3.
	0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ..6.............
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..............=.
	0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..............=.
	0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..............=.
	0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..............=.
	0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..............=.
	0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xd0, 0x00, 0x00, 0x00, 0xcf, 0x00, 0x00, 0x00, 0x4f, 0x00, // ..............O.
	0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3e, 0x01, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc5, 0x00, // ......>.........
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x83, 0x00, // ................
	0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00, 0x3e, 0x01, 0x00, 0x00, 0x0e, 0x02, // ......@...>.....
	0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x41, 0x01, 0x00, 0x00, 0x40, 0x01, // ..........A...@.
	0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x42, 0x01, // ..7...Q.......B.
	0x00, 0x00, 0x41, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..A.......Q.....
	0x00, 0x00, 0x43, 0x01, 0x00, 0x00, 0x41, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, // ..C...A.......Q.
	0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x44, 0x01, 0x00, 0x00, 0x41, 0x01, 0x00, 0x00, 0x02, 0x00, // ......D...A.....
	0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x45, 0x01, 0x00, 0x00, 0x42, 0x01, // ..P.......E...B.
	0x00, 0x00, 0x43, 0x01, 0x00, 0x00, 0x44, 0x01, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x4f, 0x00, // ..C...D...)...O.
	0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x48, 0x01, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0xcc, 0x00, // ......H.........
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x83, 0x00, // ................
	0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x4a, 0x01, 0x00, 0x00, 0x48, 0x01, 0x00, 0x00, 0x0e, 0x02, // ......J...H.....
	0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x4b, 0x01, 0x00, 0x00, 0x4a, 0x01, // ..........K...J.
	0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4c, 0x01, // ..7...Q.......L.
	0x00, 0x00, 0x4b, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..K.......Q.....
	0x00, 0x00, 0x4d, 0x01, 0x00, 0x00, 0x4b, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, // ..M...K.......Q.
	0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4e, 0x01, 0x00, 0x00, 0x4b, 0x01, 0x00, 0x00, 0x02, 0x00, // ......N...K.....
	0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x4f, 0x01, 0x00, 0x00, 0x4c, 0x01, // ..P.......O...L.
	0x00, 0x00, 0x4d, 0x01, 0x00, 0x00, 0x4e, 0x01, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x4f, 0x00, // ..M...N...)...O.
	0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x51, 0x01, 0x00, 0x00, 0x45, 0x01, 0x00, 0x00, 0x45, 0x01, // ......Q...E...E.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x4f, 0x00, // ..............O.
	0x08, 0x00, 0x08, 0x00, 0x00, 0x00, 0x53, 0x01, 0x00, 0x00, 0x4f, 0x01, 0x00, 0x00, 0x4f, 0x01, // ......S...O...O.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, // ................
	0x07, 0x00, 0x08, 0x00, 0x00, 0x00, 0x54, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x44, 0x00, // ......T.......D.
	0x00, 0x00, 0x51, 0x01, 0x00, 0x00, 0x53, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..Q...S...Q.....
	0x00, 0x00, 0x55, 0x01, 0x00, 0x00, 0x54, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, // ..U...T.......Q.
	0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x56, 0x01, 0x00, 0x00, 0x54, 0x01, 0x00, 0x00, 0x01, 0x00, // ......V...T.....
	0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x57, 0x01, 0x00, 0x00, 0x54, 0x01, // ..Q.......W...T.
	0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x58, 0x01, // ......P.......X.
	0x00, 0x00, 0x55, 0x01, 0x00, 0x00, 0x56, 0x01, 0x00, 0x00, 0x57, 0x01, 0x00, 0x00, 0x29, 0x00, // ..U...V...W...).
	0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5a, 0x01, 0x00, 0x00, 0xc9, 0x00, // ..Q.......Z.....
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5c, 0x01, // ......Q.........
	0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, // ..........Q.....
	0x00, 0x00, 0x5e, 0x01, 0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, // ..^...........P.
	0x07, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x5f, 0x01, 0x00, 0x00, 0x5a, 0x01, 0x00, 0x00, 0x5c, 0x01, // ......_...Z.....
	0x00, 0x00, 0x5e, 0x01, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x67, 0x00, // ..^...`...A...g.
	0x00, 0x00, 0x61, 0x01, 0x00, 0x00, 0x66, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..a...f...U...=.
	0x04, 0x00, 0x63, 0x00, 0x00, 0x00, 0x62, 0x01, 0x00, 0x00, 0x61, 0x01, 0x00, 0x00, 0x90, 0x00, // ..c...b...a.....
	0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x63, 0x01, 0x00, 0x00, 0x5f, 0x01, 0x00, 0x00, 0x62, 0x01, // ......c..._...b.
	0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x75, 0x00, 0x00, 0x00, 0x6a, 0x01, 0x00, 0x00, 0x66, 0x00, // ..A...u...j...f.
	0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, // ..m...W...=.....
	0x00, 0x00, 0x6b, 0x01, 0x00, 0x00, 0x6a, 0x01, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x75, 0x00, // ..k...j...A...u.
	0x00, 0x00, 0x6c, 0x01, 0x00, 0x00, 0x66, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x5a, 0x00, // ..l...f...m...Z.
	0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x6d, 0x01, 0x00, 0x00, 0x6c, 0x01, // ..=.......m...l.
	0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x6f, 0x01, 0x00, 0x00, 0xd0, 0x00, // ..Q.......o.....
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x70, 0x01, // ..............p.
	0x00, 0x00, 0x6d, 0x01, 0x00, 0x00, 0x6f, 0x01, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x06, 0x00, // ..m...o.........
	0x00, 0x00, 0x71, 0x01, 0x00, 0x00, 0x6b, 0x01, 0x00, 0x00, 0x70, 0x01, 0x00, 0x00, 0x52, 0x00, // ..q...k...p...R.
	0x06, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0d, 0x02, 0x00, 0x00, 0x71, 0x01, 0x00, 0x00, 0xd0, 0x00, // ..........q.....
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x77, 0x01, // ..............w.
	0x00, 0x00, 0x5f, 0x01, 0x00, 0x00, 0x4f, 0x01, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x67, 0x00, // .._...O...A...g.
	0x00, 0x00, 0x78, 0x01, 0x00, 0x00, 0x66, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..x...f...U...=.
	0x04, 0x00, 0x63, 0x00, 0x00, 0x00, 0x79, 0x01, 0x00, 0x00, 0x78, 0x01, 0x00, 0x00, 0x90, 0x00, // ..c...y...x.....
	0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x7a, 0x01, 0x00, 0x00, 0x77, 0x01, 0x00, 0x00, 0x79, 0x01, // ......z...w...y.
	0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x7e, 0x01, 0x00, 0x00, 0x5f, 0x01, // ..........~..._.
	0x00, 0x00, 0x58, 0x01, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x67, 0x00, 0x00, 0x00, 0x7f, 0x01, // ..X...A...g.....
	0x00, 0x00, 0x66, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x63, 0x00, // ..f...U...=...c.
	0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x7f, 0x01, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x0d, 0x00, // ................
	0x00, 0x00, 0x81, 0x01, 0x00, 0x00, 0x7e, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x3e, 0x00, // ......~.......>.
	0x03, 0x00, 0xe3, 0x00, 0x00, 0x00, 0x63, 0x01, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xe6, 0x00, // ......c...>.....
	0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xe9, 0x00, 0x00, 0x00, 0x63, 0x01, // ......>.......c.
	0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xec, 0x00, 0x00, 0x00, 0x81, 0x01, 0x00, 0x00, 0x3e, 0x00, // ..>...........>.
	0x03, 0x00, 0xef, 0x00, 0x00, 0x00, 0x7a, 0x01, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xf3, 0x00, // ......z...>.....
	0x00, 0x00, 0x0d, 0x02, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x06, // ..........8.....
	0x05, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x10, 0x00, 0x11, 0x00, 0x50, 0x00,             // ............P.
};
static const uint8_t sprite_distortion_vs_mtl[1673] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xe2, 0xdb, 0x98, 0x25, 0x02, 0x00, 0x0d, 0x75, // VSH........%...u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // .......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x01, 0x40, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x37, 0x06, // rsed..@.......7.
	0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, // ..#include <meta
	0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, // l_stdlib>.#inclu
	0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, // de <simd/simd.h>
	0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
	0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // e metal;..struct
	0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, //  _Global.{.    f
	0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, // loat4x4 u_mCamer
	0x61, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // aProj;.    float
	0x34, 0x20, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x3b, // 4 u_mUVInversed;
	0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // .};..struct xlat
	0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x09, 0x66, // MtlMain_out.{..f
	0x6c, 0x6f, 0x61, 0x74, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, // loat bgfx_metal_
	0x70, 0x6f, 0x69, 0x6e, 0x74, 0x53, 0x69, 0x7a, 0x65, 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x69, 0x6e, // pointSize [[poin
	0x74, 0x5f, 0x73, 0x69, 0x7a, 0x65, 0x5d, 0x5d, 0x20, 0x3d, 0x20, 0x31, 0x3b, 0x0a, 0x20, 0x20, // t_size]] = 1;.  
	0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, //   float4 _entryP
	0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x43, 0x6f, 0x6c, // ointOutput_v_Col
	0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, // or [[user(locn0)
	0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, // ]];.    float4 _
	0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, // entryPointOutput
	0x5f, 0x76, 0x5f, 0x50, 0x6f, 0x73, 0x50, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, // _v_PosP [[user(l
	0x6f, 0x63, 0x6e, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ocn1)]];.    flo
	0x61, 0x74, 0x34, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, // at4 _entryPointO
	0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x42, 0x69, 0x6e, 0x6f, // utput_v_ProjBino
	0x72, 0x6d, 0x61, 0x6c, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, // rmal [[user(locn
	0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // 2)]];.    float4
	0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, //  _entryPointOutp
	0x75, 0x74, 0x5f, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x54, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, // ut_v_ProjTangent
	0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x33, 0x29, 0x5d, 0x5d, //  [[user(locn3)]]
	0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x5f, 0x65, 0x6e, // ;.    float2 _en
	0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, // tryPointOutput_v
	0x5f, 0x55, 0x56, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x34, // _UV [[user(locn4
	0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // )]];.    float4 
	0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x70, 0x6f, // gl_Position [[po
	0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, // sition]];.};..st
	0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, // ruct xlatMtlMain
	0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // _in.{.    float4
	0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, //  a_color0 [[attr
	0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // ibute(0)]];.    
	0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, // float4 a_normal 
	0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x31, 0x29, 0x5d, 0x5d, // [[attribute(1)]]
	0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x70, // ;.    float3 a_p
	0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, // osition [[attrib
	0x75, 0x74, 0x65, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // ute(2)]];.    fl
	0x6f, 0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x20, 0x5b, // oat4 a_tangent [
	0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x33, 0x29, 0x5d, 0x5d, 0x3b, // [attribute(3)]];
	0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, // .    float2 a_te
	0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, // xcoord0 [[attrib
	0x75, 0x74, 0x65, 0x28, 0x34, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x76, 0x65, // ute(4)]];.};..ve
	0x72, 0x74, 0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, // rtex xlatMtlMain
	0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, // _out xlatMtlMain
	0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, // (xlatMtlMain_in 
	0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, // in [[stage_in]],
	0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, //  constant _Globa
	0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, // l& _mtl_u [[buff
	0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, // er(0)]]).{.    x
	0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, // latMtlMain_out o
	0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ut = {};.    flo
	0x61, 0x74, 0x32, 0x20, 0x5f, 0x32, 0x30, 0x38, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, // at2 _208 = in.a_
	0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // texcoord0;.    f
	0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x33, 0x33, 0x35, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, // loat4 _335 = flo
	0x61, 0x74, 0x34, 0x28, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x74, 0x61, 0x6e, 0x67, 0x65, 0x6e, // at4((in.a_tangen
	0x74, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x2d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, // t.xyz - float3(0
	0x2e, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x32, 0x2e, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, // .5)) * 2.0, 0.0)
	0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x33, 0x35, // ;.    float4 _35
	0x31, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, // 1 = float4(in.a_
	0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, // position, 1.0);.
	0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x33, 0x35, 0x35, 0x20, //     float4 _355 
	0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, // = _mtl_u.u_mCame
	0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x5f, 0x33, 0x35, 0x31, 0x3b, 0x0a, 0x20, // raProj * _351;. 
	0x20, 0x20, 0x20, 0x5f, 0x32, 0x30, 0x38, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, //    _208.y = _mtl
	0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, // _u.u_mUVInversed
	0x2e, 0x78, 0x20, 0x2b, 0x20, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, // .x + (_mtl_u.u_m
	0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, 0x72, 0x73, 0x65, 0x64, 0x2e, 0x79, 0x20, 0x2a, 0x20, 0x5f, // UVInversed.y * _
	0x32, 0x30, 0x38, 0x2e, 0x79, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, // 208.y);.    out.
	0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x5f, 0x33, // gl_Position = _3
	0x35, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, // 55;.    out._ent
	0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, // ryPointOutput_v_
	0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x63, 0x6f, 0x6c, // Color = in.a_col
	0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, // or0;.    out._en
	0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, // tryPointOutput_v
	0x5f, 0x50, 0x6f, 0x73, 0x50, 0x20, 0x3d, 0x20, 0x5f, 0x33, 0x35, 0x35, 0x3b, 0x0a, 0x20, 0x20, // _PosP = _355;.  
	0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, //   out._entryPoin
	0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x42, 0x69, // tOutput_v_ProjBi
	0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // normal = _mtl_u.
	0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, // u_mCameraProj * 
	0x28, 0x5f, 0x33, 0x35, 0x31, 0x20, 0x2b, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x63, // (_351 + float4(c
	0x72, 0x6f, 0x73, 0x73, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x28, 0x69, 0x6e, 0x2e, // ross(float4((in.
	0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x2d, 0x20, 0x66, // a_normal.xyz - f
	0x6c, 0x6f, 0x61, 0x74, 0x33, 0x28, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x32, 0x2e, // loat3(0.5)) * 2.
	0x30, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x5f, 0x33, 0x33, // 0, 0.0).xyz, _33
	0x35, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x29, 0x3b, 0x0a, 0x20, // 5.xyz), 0.0));. 
	0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, //    out._entryPoi
	0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x50, 0x72, 0x6f, 0x6a, 0x54, // ntOutput_v_ProjT
	0x61, 0x6e, 0x67, 0x65, 0x6e, 0x74, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // angent = _mtl_u.
	0x75, 0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, // u_mCameraProj * 
	0x28, 0x5f, 0x33, 0x35, 0x31, 0x20, 0x2b, 0x20, 0x5f, 0x33, 0x33, 0x35, 0x29, 0x3b, 0x0a, 0x20, // (_351 + _335);. 
	0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, //    out._entryPoi
	0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x55, 0x56, 0x20, 0x3d, 0x20, // ntOutput_v_UV = 
	0x5f, 0x32, 0x30, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, // _208;.    return
	0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x06, 0x05, 0x00, 0x02, 0x00, 0x01, //  out;.}.........
	0x00, 0x03, 0x00, 0x10, 0x00, 0x11, 0x00, 0x50, 0x00,                                           // .......P.
};
static const uint8_t sprite_distortion_vs_dx11[1526] =
{
	0x56, 0x53, 0x48, 0x0b, 0x00, 0x00, 0x00, 0x00, 0xe2, 0xdb, 0x98, 0x25, 0x02, 0x00, 0x0d, 0x75, // VSH........%...u
	0x5f, 0x6d, 0x43, 0x61, 0x6d, 0x65, 0x72, 0x61, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, 0x00, 0x00, // _mCameraProj....
	0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x75, 0x5f, 0x6d, 0x55, 0x56, 0x49, 0x6e, 0x76, 0x65, // .......u_mUVInve
	0x72, 0x73, 0x65, 0x64, 0x02, 0x00, 0x40, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa4, 0x05, // rsed..@.........
	0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x7f, 0x5d, 0x13, 0xab, 0xf8, 0xab, 0xa6, 0xb1, 0x5e, 0xba, // ..DXBC.]......^.
	0x28, 0xdb, 0xc6, 0x0c, 0x1d, 0x79, 0x01, 0x00, 0x00, 0x00, 0xa4, 0x05, 0x00, 0x00, 0x03, 0x00, // (....y..........
	0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0xac, 0x01, 0x00, 0x00, 0x49, 0x53, // ..,...........IS
	0x47, 0x4e, 0xc0, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x98, 0x00, // GN..............
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x07, 0x00, 0x00, 0xa5, 0x00, // ................
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ................
	0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0xae, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0f, 0x07, 0x00, 0x00, 0xb6, 0x00, // ................
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, // ................
	0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0xb6, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x43, 0x4f, // ..............CO
	0x4c, 0x4f, 0x52, 0x00, 0x4e, 0x4f, 0x52, 0x4d, 0x41, 0x4c, 0x00, 0x50, 0x4f, 0x53, 0x49, 0x54, // LOR.NORMAL.POSIT
	0x49, 0x4f, 0x4e, 0x00, 0x54, 0x41, 0x4e, 0x47, 0x45, 0x4e, 0x54, 0x00, 0x54, 0x45, 0x58, 0x43, // ION.TANGENT.TEXC
	0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0xb0, 0x00, 0x00, 0x00, 0x06, 0x00, // OORD..OSGN......
	0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xa4, 0x00, // ................
	0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
	0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xa4, 0x00, // ................
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
	0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0xa4, 0x00, // ................
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, // ................
	0x00, 0x00, 0x03, 0x0c, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, // ......SV_POSITIO
	0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0xab, 0xab, 0x53, 0x48, // N.TEXCOORD....SH
	0x44, 0x52, 0xf0, 0x03, 0x00, 0x00, 0x40, 0x00, 0x01, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x59, 0x00, // DR....@.......Y.
	0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x5f, 0x00, // ..F. ........._.
	0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, // .........._...r.
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x02, 0x00, // ......_...r.....
	0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x5f, 0x00, // .._...r......._.
	0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x04, 0xf2, 0x20, // ..2.......g.... 
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, // ..........e.... 
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, // ......e.... ....
	0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x65, 0x00, // ..e.... ......e.
	0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0x32, 0x20, // ... ......e...2 
	0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x00, 0x38, 0x00, // ......h.......8.
	0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x02, 0x00, // ..........V.....
	0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, // ..F. .........2.
	0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, // ..........F. ...
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..............F.
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, // ......2.........
	0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xa6, 0x1a, // ..F. ...........
	0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......F.........
	0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, // ..........F.....
	0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, // ..F. .........6.
	0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, // ... ......F.....
	0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x0e, // ..6.... ......F.
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, // ......6.... ....
	0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x72, 0x00, // ..F...........r.
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x26, 0x19, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, // ......&........@
	0x00, 0x00, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, // ................
	0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, // ......r.......F.
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......F.........
	0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x03, 0x00, // ..r.......F.....
	0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, // ...@............
	0x00, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x02, 0x00, // ..........r.....
	0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x01, 0x00, // ..F.......F.....
	0x00, 0x00, 0x32, 0x00, 0x00, 0x0c, 0x72, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x02, // ..2...r.......F.
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, // .......@.....@..
	0x00, 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x02, 0x00, // .@...@....F.....
	0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x02, // ..8...r.......F.
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x96, 0x04, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, // ..............2.
	0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x26, 0x09, 0x10, 0x00, 0x00, 0x00, // ..r.......&.....
	0x00, 0x00, 0x26, 0x09, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x80, 0x41, 0x00, // ..&.......F...A.
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x72, 0x00, 0x10, 0x00, 0x00, 0x00, // ..........r.....
	0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x02, 0x00, // ..F.......F.....
	0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x56, 0x05, // ..8...........V.
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ......F. .......
	0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x8e, // ..2...........F.
	0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, //  ...............
	0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, // ..F.......2.....
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, // ......F. .......
	0x00, 0x00, 0xa6, 0x0a, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x02, 0x00, // ..........F.....
	0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x0e, // ....... ......F.
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // ......F. .......
	0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x05, // ..8...........V.
	0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ......F. .......
	0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, // ..2...........F.
	0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x01, 0x00, //  ...............
	0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, // ..F.......2.....
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, // ......F. .......
	0x00, 0x00, 0xa6, 0x0a, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, // ..........F.....
	0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x0e, // ....... ......F.
	0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // ......F. .......
	0x00, 0x00, 0x32, 0x00, 0x00, 0x0b, 0x22, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x1a, 0x80, // ..2..." ........
	0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1a, 0x10, 0x10, 0x00, 0x04, 0x00, //  ...............
	0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x36, 0x00, // .... .........6.
	0x00, 0x05, 0x12, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x0a, 0x10, 0x10, 0x00, 0x04, 0x00, // ... ............
	0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x06, 0x05, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, // ..>.............
	0x10, 0x00, 0x11, 0x00, 0x50, 0x00,                                                             // ....P.
};
